Tasks and schedule


Here you will find all about our objectives!

Technical tasks

# Name Description Status Date (Latest update)
1 Multiplayer Implementing a basic multiplayer using photon for unity 25/05/2020
2 Movements Implementing movements and actions for players in-game 25/05/2020
3 Stages Implementing stages with their graphic ressources 25/05/2020
4 Drinks management Implementing drinks and gameplay around them 25/05/2020

Artistic Tasks

# Name Description Status Date (Latest update)
1 Assets for levels Creating assets for levels using Blender 25/05/2020
2 Main menu music Making a music for the main menu! 25/05/2020
3 In-Game music Making a music for the main gameplay part of the game! 25/05/2020
4 Sound effects Creating a sound environment for the game. 25/05/2020

Issues

• Issue #1 :

Faced: Crash when fire was popping up

Solution: Photon was not able to call the remote procedure because It was misplaced in the code. Photon does not search methods in the class from which is inherited the current one.

• Issue #2 :

Faced: Crash on launch

Solution:Discord integration was done in such a way that It required discord to bee opened before the game was by the player causing a crash. Now, it has been fixed and the game does not require discord at all.

Made with ❤ by Areas

©Les Cosmopolitains

v1.2.0