Tasks and schedule
Here you will find all about our objectives!
Technical tasks
# | Name | Description | Status | Date (Latest update) |
---|---|---|---|---|
1 | Multiplayer | Implementing a basic multiplayer using photon for unity | 25/05/2020 | |
2 | Movements | Implementing movements and actions for players in-game | 25/05/2020 | |
3 | Stages | Implementing stages with their graphic ressources | 25/05/2020 | |
4 | Drinks management | Implementing drinks and gameplay around them | 25/05/2020 |
Artistic Tasks
# | Name | Description | Status | Date (Latest update) |
---|---|---|---|---|
1 | Assets for levels | Creating assets for levels using Blender | 25/05/2020 | |
2 | Main menu music | Making a music for the main menu! | 25/05/2020 | |
3 | In-Game music | Making a music for the main gameplay part of the game! | 25/05/2020 | |
4 | Sound effects | Creating a sound environment for the game. | 25/05/2020 |
Issues
• Issue #1 :
Faced: Crash when fire was popping up
Solution: Photon was not able to call the remote procedure because It was misplaced in the code. Photon does not search methods in the class from which is inherited the current one.
• Issue #2 :
Faced: Crash on launch
Solution:Discord integration was done in such a way that It required discord to bee opened before the game was by the player causing a crash. Now, it has been fixed and the game does not require discord at all.